This blog is about the way that I approach creativity and some of the methods that I’ve used as an editor and cinematographer.
But before we get into my methods, I’d like to share a few things with you. They’re not rules exactly, and you don’t have to follow them, but I have found them helpful.
1). Never try to make what you think someone wants you to make. If you do this, you will be frustrated when you receive feedback and it won’t help you to grow because you will not feel ownership over the work--your work. Instead, invest yourself in the things that you make. Be confident in the artistic choices you make, and be prepared to both defend them and allow them to change as you learn more.
2). Find ways to leverage everything. Constraints make creativity. If everything were perfect, why would we need to make or do anything? Art happens when we find creative solutions to limitations. This is a broad concept, but an example might be workshopping your process. Take the time to codify the way you do things and then figure out better, more creative, and more efficient ways to accomplish the same things.
3). Learn how to solve your own problems. You will not always have the luxury of googling the correct answer or finding someone who knows the answer. This one ties into the first point--when you are creating new solutions, make sure they live up to your standards (otherwise you’ll be pretty unhappy with the results!).
4). Find inspiration everywhere (watch "The Gap" by Ira Glass). Seek out work that challenges and intimidates you. Study it, analyze it, and save it (I use Pinterest).
"The place between your comfort zone and your dream is where life takes place." -Anonymous
EDITING METHODS
"There in a nutshell is the essence of creativity: There are a number of possibilities, but only one solution looks inevitable.” Twyla Tharp
Talking Head - Multicam Methods
It’s very important for me to take notes during production. First I attend the pre-production meeting so that I understand what the speaker is trying to accomplish (and get a copy of the outline). Once production starts, I keep track of the takes in my notebook, labelling what is happening in each take and putting a star by the best ones.
When I start editing, one of the first things I do after importing and syncing the footage is transfer my notes on the different takes into markers on the timeline, cutting out all of the chatting in between takes. Then I duplicate that sequence (so that I have an unedited copy) and begin editing.
Motivated Cuts
With multicam talking head editing, you want to ask the question “why am I cutting between cameras?” Many times you’ll have to cut to remove stumbles or remove dead space, but when you have the freedom to cut freely between cameras it’s important to be intentional. With a speaker who’s teaching the audience something, I aim for invisible cuts--I don’t want to distract from the message. This is done by cutting on movement.
What if the speaker is super stoic and doesn’t move much? You can cut on the word they emphasize the most, so that it still feels motivated.
Another thing to think about is using different shots to communicate different things. A close up will likely feel more intimate. Speaking directly to camera feels like an appeal. A side angle may feel like we are looking in from outside. I usually pick a different pattern for each speaker (it depends on the way they move and speak), but then I stick to that so there’s a subconscious pattern for the viewer. It’s fun to vary this though, as you don’t want it to be predictable.
In my opinion, the music chosen should have some complexity to it. You shouldn’t hear it and instantly think of one emotion, you should hear possibility--it should be able to go in many different directions.
Even though these are still images, your mind can read a progression here. Wide shot of the location, wide shot of the sisters talking, mid shot of their conversation, then the close up detail shot.
If you run with this mentality of scene “building blocks,” you can stretch a small amount of footage much further. You can also, of course, change the order of those building blocks.
The importance of little cutaways and detail shots cannot be overstated in a “run and gun” documentary environment. It’s not always possible to get the kind of neat coverage I’ve shown above. That’s why you need to grab as much random and abstract stuff as possible--even if you never end up using 90% of it, you will be grateful for the 10%.
Here are some examples of random cutaway/insert shots from the shoot with the sisters:
Totally abstract. But could turn out to be really helpful if you want to set different kinds of moods or need coverage for something really abstract. The portrait of Jesus is one of the more obvious versions of this. The footprints of course suggest journey, they also illustrate the concept of winter/cold, and they could probably even work to describe someone who is missing or lost. The window could work for the concept of yearning/longing, perhaps the concept of being under a lot of pressure… but also probably work for contentment as well.
RESOURCES
"Learn as much as you can from those who know more than you do, who do better than you, who see more clearly than you." -Dwight Eisenhower
Books
Steal like an Artist by Austin Kleon
In the Blink of an Eye by Walter Murch (widely considered a classic on video editing)
On Film Editing by Edward Dmytryk (an older book that uses a lot of film terminology but has excellent ideas and great examples)
Creativity Inc. by Ed Catmull (about the creative process at Pixar).
The Icarus Deception by Seth Godin (great stuff on the need for the artist in the modern world--all of his books are honestly fantastic)
Hey Whipple, Squeeze this by Edward Boches and Luke Sullivan (on advertising, but it's really helpful for thinking about concepts)
Filmmakers






